Its all about counters, meaning you can buff your creatures, deal damage, and proliferate
This is a card with 10 strength, 10 willpower and the potential to quest for a whopping four lore every turn
If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends
You can play your black creatures off the top of your library and use Woe Strider to scry away anything you dont want, and it gives an extra three pips of devotion for your Gray Merchants, so youll only need two or three Gray Merchant triggers before your opponent is really rather dead
This archetype and combo is generally considered best in Orzhov, just like Spellslingers in Izzet or Equipment matters in Boros, and we are about to have the Orzhov invasion opening up with this 4-drop 1/1 life linker